So even though I just posted a few days ago about the late 2014 news, some brand new renewals and cancellations were announced this week. I thought instead of letting them pile up I’ll just share as we go along.
- BROAD CITY has been renewed for Season 3 by Comedy Central
- THE FOSTERS has been renewed for Season 3 by ABC Family
- SHAMELESS has been renewed for Season 6 by Showtime
- SCORPION has been renewed for Season 2 by CBS
- NCIS NEW ORLEANS has been renewed for Season 2 by CBS
- MADAM SECRETARY has been renewed for Season 2 by CBS
- EMPIRE has been renewed for Season 2 by FOX
- GOTHAM has been renewed for Season 2 by FOX
- BROOKLYN NINE NINE has been renewed for Season 3 by FOX
- BENCHED has been officially cancelled after one season by USA Network (so sad)
- RED BAND SOCIETY has officially been cancelled by FOX after being pulled off the air [Last shows will return starting Saturday, Jan 31 and finale will air Saturday, Feb 7
Man that was a long holiday, but I guess its time to get back into the saddle and tackle the news that made the rounds the past few months. You’re probably wondering what shows were renewed and what were cancelled not to mention when shows are coming back.
If you follow me on Instagram (@Jacqui) then you can find out daily what shows are back from break and what just premiered, I used to create them weekly but now its down to Daily since lots of shows are coming back every day! Anyways let’s get talking!
- THE VAMPIRE DIARIES renewed for Season 7 by CW
- THE ORIGINALS renewed for Season 3 by CW
- ARROW renewed for Season 4 by CW
- THE FLASH renewed for Season 2 by CW
- JANE THE VIRGIN renewed for Season 2 by CW
- THE 100 renewed for Season 3 by CW
- REIGN renewed for Season 3 by CW
- SUPERNATURAL renewed for Season 11 by CW
- BOB’S BURGERS renewed for Season 6 by FOX
- GIRLS renewed for Season 5 by HBO
- THE MISSING renewed for Season 2 by Starz
- THE MUSKETEERS renewed for Season 2 by BBC America
- RIZZOLI & ISLES renewed for Season 6 by TNT
- PLAYING HOUSE renewed for Season 2 by USA Network
- CONTINUUM renewed for Final Season 4 by Syfy
- THE LEAGUE renewed for Final Season 7 by FXX
- LEGENDS renewed for Season 2 by TNT
- MARCO POLO renewed for Season 2 by Netflix
[Disclaimer: Article written by a Guest Writer provided by Social Monsters]
MMO gaming requires certain levels of commitment and dedication. You have to spend countless hours building your character, looting, ganking, tracking, developing strategies and acquiring weaponry. So, it’s a bummer when real life comes along, telling you that you have to go to class, to the post office, to the grocery store and to work, and you lose your momentum. But, just because you can’t be in front of your console doesn’t mean you can’t continue the game. Here are five console companion apps that allow you to take your character and clans along with you wherever life demands you go.
Call of Duty
A necessity for head of clan players, the CoD app for the iPhone offers tools for organizing your clan’s sessions. There is a loadout editor so you can create custom classes and gear loadouts while you’re away from your console. When you’re finished with your creations, they can be pushed directly to your CoD account so they are ready for use the next time you sign in.
Happy New Year World!!!!!! It’s finally the New Year here in New York City and man is it a different experience!
Instead of my usual sitting there on my computer surrounded by my parents and just boringly wishing each other a Happy New Year I am in the best city I can ever be in during this time. I wished to be there in Times Square however it was too crowded and insanely cold I thought the comforts of my bed is much safer than the streets! God bless television!!!
Happy New Year World! May 2015 bring you joy and laughter, happiness and great health! May all your wishes and dreams come true as mine have! It’s a great time to be alive and a happy one at the same time!!!
December constantly surprises me with a month filled with joy and happiness and this year it was no different. I celebrated my birthday earlier with my friends and it was simply amazing. But the highlight of the month was when I was able to finally visit New York City during the holidays!
I’ve been meaning to update this blog however I got too busy with life especially life here in New York City. It is so different than what I’m used to back home. I leave early in the day and come back late at night exhausted from all the walking and everything!! New York has been nothing short of beautiful this holiday season. I got to experience Christmas Day, Hannukah, and Kwanza here (not that I celebrated anything except the commercialized aspect of Christmas) and today I got to visit Times Square where the Ball was going to drop. Unfortunately it was too cold and too crowded so I headed back to the hotel to watch it on TV.
2014, has been good to me. I have decided that I wouldn’t write up any resolutions just live life to the fullest and be healthy. That’s the most important thing anyways! I’ll be back in Kuwait this Saturday :( I actually don’t want to leave but oh well. See you then!
[Disclaimer: Article written by a Guest Writer provided by Social Monsters]
That 1978 song “Video Killed the Radio Star” sure had a point and makes us think about the recent physical vs. digital debate in the interactive entertainment industry. Sometimes media change is hard to deal with due to both cultural and technical factors. It has happened in most entertainment industries in the past two decades. As digital formats take over as the main content delivery system, some purists defend the physical format and claim that digital delivery will ruin the industry.
There is a hint of nostalgia for the old formats fueling their claims. As human beings, we are collectors by nature, and having a bookshelf full of CDs, DVDs, comic books, video games and books allow us to brag and to feel a sense of accomplishment (even if we have watched/listened/read only half of them). Remember how music CD aficionados cringed at the idea of digital-only collections? Or how DVD collectors suspiciously frowned upon Netflix? Having 16,000 songs on your iPod just doesn’t feel the same as having a gargantuan CD and LP collection, right?
However, anyone with a Netflix account, or similar, knows that watching the movie or TV show that you want, when you want it, is quite convenient. And what about digital and subscription music services like iTunes or Spotify? Digital delivery allows for more flexibility and freedom for the technically savvy and well-connected. After all, one of the promises of digital media is to render physical formats obsolete.
Well, video games are no exception. Some gamers feel proud about their collections and claim that having an enormous list of games on Steam just doesn’t feel quite the same. Several gaming companies are leaning heavily toward downloaded content, in fact the percentage of digital games to physical games (now up to 92 percent) rises every year. Though you can still stop by the store to pick up a physical disc, titles like the new Dragon Age: Inquisition are easily downloaded straight to your computer. For some hardcore gamers who fall into the older age bracket, this represents quite a paradigm shift. But the fact that games such as DAI is available for download at a standarized price, bypassing the middle-man (your local video game store) is quite significant in terms of industry and media change. There is now a direct link between publishers and consumers, which represents both a new revenue model and a paradigm shift in how we consume video games. In fact, gamers are already creating digital collections: it was recently revealed that 37 percent of the games downloaded on Valve’s Steam engine have never been played.
However, the concerns of those in #TeamPhysical are valid on a technical level. In order for the gaming industry to go fully digital worldwide, there are a few things that need to happen:
- Broadband: the Internet needs to be widely spread across the globe. There is a misconception among U.S., Australian and European gamers that everyone has good Internet access. However, in order for the video game industry to go fully digital, strong broadband connections need to be the standard across the world.
- Internet plans need to be uniformly speed-based, not data-allowance-based. Some countries like Australia determine monthly Internet fees based on the amount of data that you download and upload, not on the speed. Internet Service Providers (ISPs) need to standarize their model so all gamers can download games without concerns about surpassing the data allowance.
- What about trading games? One of the most prominent cultural practices among gamers is exchanging games. Of course, digital formats make this a bit hard. The industry has to adopt models such as Amazon’s mechanism for lending and borrowing Kindle books.
As newer generations of gamers become the group with the most purchasing power, the physical and digital sides will continue to divide. Spoiler alert: digital will win.
Everyday is my birthday, now hit the floor… Everyday is my birthday, now hit the floor… Everyday is my birthday, now hit the floor… Hit the floor, I say: hit the floor.. Let’s work…
– Swizz Beatz “Everyday Birthday” lyrics
Another year younger, another year insaner (if that is even a word.. not sure I need to double check it!) Can’t believe another birthday has arrived and yet I still feel just as I did when I was 18 years old, except now I just have broken bones!
Let’s hope the day turns out to be great filled with some new gadgets and loving! I can’t wait for the fun to start!!